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 How to make item (Account Bind / Character Bind / Sell able / drop able)

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PostSubject: How to make item (Account Bind / Character Bind / Sell able / drop able)   Sat Jan 07, 2017 9:56 am

Hello,
as title says it will be short tutorial how to change type of item even if its easy still some users have problem with it.

Sweetscape template item enc:
http://saintcabal.com/upload/itemenc_010.rar

Files to edit:
--- Clientside:
--------- /data/Item.enc
--- Serverside:
--------- /etc/cabal/data/Item.scp

Let me first explain u all types of item propert:
Code:
Code:
NORMAL = 0
    NO_DROP = 1
    NO_TRADE = 2
    BIND_ACT = 3
    NO_SELL = 4
    NO_DROPSELL = 5
    NO_SELLTRADE = 6
    BIND_ACT_NO_SELL = 7
    NO_STOR = 8
    NO_DROPSTOR = 9
    NO_STORTRADE = 10
    BIND_CHAR = 11
    NO_SELLSTOR = 12
    NO_DROPSELLSTOR = 13
    NO_SELLSTORTRADE = 14
    BIND_CHAR_NO_SELL = 15
If u are homo sapiens sapiens u should understand what each option exactly do.
Example of "BIND_CHAR = 11"
http://saintcabal.com/upload/item_rz.jpg
Example of "BIND_ACT = 3"
http://saintcabal.com/upload/item2_rz.jpg

Client side:
Ok we will start with item.enc, unpack it and open with 010 sweetscape editor and use template.
Now find ur item ID and then option: "enum property property" - this is the place which hold the item specification.
Choose option what u want to have we take for .ex Normal = 0
http://saintcabal.com/upload/010.png
Save & Pack it back to .enc

Server side:
Open file "/etc/cabal/data/item.scp", find itemID which u edit and edit "Property" option its 7th option from right column. Make it same what u set in client, in our case its 0.
Save & Edit

Well done, now ur item is "Normal" mean u can trade it, drop, sell etc.
Restart server & client
Hope that help some new players
If helped just hit "Thanks" Button

Credits to Dens666 on RZ Wink
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